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(02)

the day

One Saturday on the ship. A morning of being taught how to ship, an afternoon of doing it on your own idea, and a demo in front of the whole room at the end.

A plain wall clock with a blank face leaning against a wall on a wooden table, beside a coffee cup and a folded cloth.
8:00am

Doors and breakfast

Come early, eat, find a seat

9:15am

Opening

25 min

We run the setup check on the whole room at once. If yours is broken, a mentor takes you to a breakout to fix it.

9:40am

Block 01 — How to have an idea

60 min

You leave with a list of problems you actually have.

10:40am

Break

15 min

10:55am

Block 02 — Build something real, together

85 min

The whole room builds the same app and everyone deploys a live URL before lunch. Then you text it to someone.

12:20pm

Lunch and a talk

50 min

Someone who does this for a living, talking about their own work.

1:10pm

Block 03 — Scope it or lose

45 min

Cut your idea down until it fits in four hours. Write it on one page.

1:55pm

Block 04 — How to demo

15 min

What the judges are scoring, told to you before you build, not after.

2:10pm

Kickoff — pitches and teams

35 min

Nobody has a team, an idea, or a repo before this moment.

2:45pm

Scope Gate

Rolling mentor sign-off

You start building the moment a mentor signs your page.

checkpoint
2:45pm

Grind Time

4 hours

Build. Mentors are on the floor the whole time.

4:15pm

Checkpoint 1

Show a mentor it running

checkpoint
5:45pm

Checkpoint 2

Show a mentor it running, deployed

checkpoint
6:45pm

Hard deploy deadline

Grind Time ends

It has to be live. Not on your laptop — live.

checkpoint
6:45pm

Dinner and demo prep

45 min

7:30pm

Demo Hour

Expo, then finalists on stage

Everyone demos at a table first.

8:35pm

Closing and awards

25 min

9:00pm

Doors close

Pickup at 9:00pm

Saturday, September 19, 2026 · Bay Area · Free

the four blocks

*Three hours fifty of teaching, all of it before 2:10pm.

(01)

How to have an idea

Your own week, your own friction, the thing you already built a manual workaround for. You leave with a list, not a winner.

(02)

Build something real, together

The whole room builds the same small app at the same pace, and everyone deploys a live URL before lunch. This is where we install Playwright MCP and make the agent go and check its own work instead of announcing that it's fixed.

(03)

Scope it or lose

This block is entirely about cutting: one sentence, a demo path of three to five steps, what you are deliberately not building, and the part most likely to break. A mentor signs that page before you write a line.

(04)

How to demo

Fifteen minutes on the ninety seconds. You get the rubric before you build, not after.

the rubric

Does it work

Did we watch it do the thing?

30%

Is it a real problem

Would a specific person actually use this?

25%

Scope judgment

Did you pick something you could finish, and finish it?

20%

Craft

Does it feel considered?

15%

Demo

Ninety clear seconds.

10%